On the home world of Sarkhan Vol we have learned that it is ruled by five different clans on Tarkir. Today we will talk about the Temur clan lead by Surrak Dragonclaw. Surrak is a very ruthless leader for his clan with master magic in blue,red and green mana. The Temur all have a ruthless nature to them being that they in rouged terrain, and they have chosen the claw of the dragon to display their might. Keep in mind young walker it's not only his power you have to keep a weathered eye on, but his size. Surrak is a towering figure that matches his overwhelming power. Let us take a moment to see just what he uses to assert his power shall we?
Stompy Surrak
Artifact (3)
1xChromatic Lantern
1xDarksteel Ingot
1xTemur Banner
Artifact Creature (1)
1xPhyrexian Metamorph
Creature (45)
1xAinok Guide
1xAlbino Troll
1xAlpine Grizzly
1xAmbassador Oak
1xAnger
1xArbor Elf
1xArgothian Elder
1xArgothian Wurm
1xAshcoat Bear
1xAugury Owl
1xBirds of Paradise
1xBrawn
1xCentaur Omenreader
1xChameleon Colossus
1xClone
1xCloudfin Raptor
1xCraterhoof Behemoth
1xCylian Elf
1xDeadbridge Goliath
1xDrudge Beetle
1xElvish Mystic
1xElvish Visionary
1xElvish Warrior
1xEmber Swallower
1xEternal Witness
1xExperiment One
1xFog Bank
1xGarruk's Companion
1xGenesis Hydra
1xGyre Sage
1xHunted Troll
1xKalonian Tusker
1xKazandu Tuskcaller
1xKiora's Follower
1xKrenko, Mob Boss
1xLeatherback Baloth
1xNettle Sentinel
1xOgre Battledriver
1xOmenspeaker
1xRattleclaw Mystic
1xRubblebelt Raiders
1xSigiled Starfish
1xSomberwald Sage
1xSylvan Caryatid
1xUtopia Tree
Enchantment (2)
1xFervor
1xFrontier Siege
Enchantment Creature (3)
1xArchetype of Aggression
1xBoon Satyr
1xCourser of Kruphix
Instant (2)
1xCyclonic Rift
1xTelling Time
Sorcery (7)
1xDivination
1xGreen Sun's Zenith
1xInsurrection
1xOverrun
1xPonder
1xPreordain
1xOverwhelming Stampede
Land (36)
1xBreeding Pool
1xCommand Tower
1xDryad Arbor
1xEvolving Wilds
11xForest
7xIsland
7xMountain
1xReliquary Tower
1xSteam Vents
1xStomping Ground
1xTemple of Abandon
1xTemple of Mystery
1xTerramorphic Expanse
1xWooded Foothills
Commander(1)
1xSurrak Dragonclaw
Over coming the Odds
As you can see young walker, Surrak has some impressive might and there is a reason he is the khan of the Temur clan. He can summon forth terrifyingly powerful allies and when combined with his own power, they can become unbeatable. He only has to fill the battle field with his strongest of forces then can drop one of three match spells to end things fast. The first is the power of Overwelming Stampede. This spell will increase the power of all his army based on which ever one is the strongest. The second spell is the more commonly known version of Overrun. Any green mage that can assemble even a small amount of forces knows this spell. But the last spell is the one that can be the deadliest of them all. The mighty creature known as the Cratehoof Behemoth is the one to watch out for. Even with just a few members of his army, the Craterhoof can cause damage. Where you will get into trouble is if Surrak has managed to assemble anything more than five creatures. Craterhoof's ability will grant the Surrak army a power boost based on how many of them are on the battle field. A crushing blow should it be any higher than five for any foe.
Defeating any of the Khan from Tarkir can be a daughnting task for anyone. Dare I say to attempt a defeat of Surrak is one I would not enjoy doing. His own magic allows him to keep blue's counter magic from stomping the assembly of his army. That alone is a handicap if your a blue mage. In this instance, I would say either a black mage or red mage would have a greater chance at bringing down the Khan. Black's ways of dealing with multiple creatures at one time will be a strong suit for this battle, and the speed of red magic could end up dealing a death blow fast. However keep this in mind young walker, Surrak is a Khan for a reason. He boasts great power and will not be beaten easily if at all. The choice will be yours to make young walker...
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