MTG Madness

11/15/2013

Deck Archetype- Red/Blue Sacrifice

It was long ago on Mirrodin... Some of the natural metallic beings began to develop a way to resist many of the spells mages would sling their way. The worst of them had to be the mighty Darksteel Colossus. Tall, powerful, and indestructable when it came to normal magic. But there was a way to use  this new found power they had. With the power of red and blue magic, a mage known simply as DK came forth with a tomb ready to show them who is boss. Using some forgotten spells, DK would make the darksteel relics abuse their powers to a new level......

Darksteel DK
With the help of a rarely herd of creature, the darksteel powerhouses of Mirrodin found a new home. DK would use the creature named Capricious Efreet to harness their great power. His greatest power was being able to destroy any thing that would stand in his way, but their was a cost to pay. He could target what ever was targetable, but he would also have to target something on his own side. This made Efreet a very rare creature to see in battle. DK however, after discovering the power of Darksteel, gave Efreet a chance to shine. The darksteel would keep anything he would target from being sent to the grave if his ability had chosen so. This is only enhanced by the blue magic in DK's power. Using the power of Paradox Haze, his upkeeps could be a total of four in one turn. This means he can target multiple targets in a turn and randomly destroy them one by one. None of his own targets would die though thanks to the help of the darksteel. Combined with some counter spells, and search spells he can get to the spells he needs very fast. With this said, I will now share with you young walker his spell tomb from what I have seen....

Capricious Efreet Paradox Haze

Careless Efreet
Artifact (7)
3xDarksteel Ingot
4xDarksteel Relic

Creature (8)
4xCapricious Efreet
4xDarksteel Myr

Enchantment (3)
3xParadox Haze

Instant (10)
3xMana Leak
3xRemand
4xTelling Time

Sorcery (8)
4xPreordain
4xSleight of Hand

Land (24)
9xIsland
7xMountain
4xSteam Vents

4xSulfur Falls

Master of Darksteel

This is what we know of DK's spell tomb. He still lurks on Mirrodin, he just waits for his next opponent. Having a never ending hunger for battle with his darksteel brutes behind him. His latest target from the word has him attempting to master the greatest beast they know of on Mirrodin. The mighty Darksteel Colossus is being tracked down by DK and his eagerness to master him. Travel to Mirrodin should be a cautions one young walker. The power that DK commands has gone to his head and even has attracted the power of an ancient evil. Will you dare to travel to Mirridon? Will you face DK in battle or will you keep you path clear of his rage? That choice is yours, but remember there is a greater evil keeping an eye on his every move...


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