MTG Madness

11/28/2013

EDH/Commander - Shifting the Storm

The Brewing Storm

Young planeswalker, being a powerful mage comes with great spells and the knowledge on how to use them. We have learned some mages can do great and terrible acts with their powers. Others can give life instead of taking it and yet others can destroy the mind. Today young walker we will learn of a very strong mage that can change the very storms he can cause. His army of creatures will come out from no where and with the help of one powerful beast, he can make them all super large in just a matter of seconds. He sends in his general of the army to keep everyone in check while he spins his web of devastation. I'm sure your mind is contemplating what color or colors of magic does he command? With the command over blue,green and red magic, this mage sends his general Animar, Soul of Elements to battle when needed.

Animar, Soul of Elements
Calling the Storm

So now you know of the general but what of the spells he uses to summon forth an army? He uses a simple spell that many fellow mages know very well and just as many fear for good reason. The spell is none other than the mighty Dragonstorm spell. Yes young walker that shiver down your spine is there for a reason, but not for the reason you think. The power of Dragonstorm is one of legend and is used to summon forth from just a few to an army of dragons. Yet what would happen if you were to use it for something different? With help from an ancient spell, he can change the key word in the Dragonstorm spell and make it what ever he wants! That ancient spell is none other than Artificial Evolution. This powerful spell lets him change Dragonstorm spell to say anything he chooses instead of dragons. For this mage, he chooses to use Beast as the desired choice of creatures. Now this may seem like a strange thing to call with this color combination, but what comes out as a result is the key to all the destruction.  Craterhoof Behemoth comes out last from the now Beaststorm spell and gives his army a major power swing. Toss in Fervor to make his army attack at lightning speed and things end very quickly.
Dragonstorm Artificial Evolution Craterhoof Behemoth

A Shifting Storm

Artifact (5)
1xArmillary Sphere
1xDoor of Destinies
1xElixir of Immortality
1xHowling Mine
1xLightning Greaves

Creature (28)
1xÆtherling
1xAmoeboid Changeling
1xBirds of Paradise
1xChameleon Colossus
1xChangeling Berserker
1xChangeling Titan
1xClone
1xCraterhoof Behemoth
1xCryptoplasm
1xElvish Visionary
1xFire-Belly Changeling
1xGame-Trail Changeling
1xMorphling
1xMothdust Changeling
1xPhyrexian Metamorph
1xProgenitor Mimic
1xQuicksilver Gargantuan
1xRenegade Doppelganger
1xShape Stealer
1xShapesharer
1xSolemn Simulacrum
1xSylvan Caryatid
1xTaurean Mauler
1xThornling
1xTorchling
1xTurtleshell Changeling
1xUtopia Tree
1xWoodland Changeling

Enchantment (4)
1xFervor
1xPropaganda
1xRites of Flourishing
1xWarstorm Surge

Instant (12)
1xArtificial Evolution
1xArtisan's Sorrow
1xCyclonic Rift
1xDragonshift
1xGigadrowse
1xHarrow
1xIgnorant Bliss
1xMystical Tutor
1xNoxious Revival
1xReclaim
1xReverberate
1xTelling Time

Planeswalker (2)
1xGarruk Wildspeaker
1xJace Beleren

Sorcery (8)
1xCultivate
1xDragonstorm
1xHurricane
1xInsurrection
1xOverwhelming Stampede
1xPonder
1xRampant Growth
1xSleight of Hand

Land (40)
1xBreeding Pool
1xCommand Tower
1xEvolving Wilds
11xForest
1xHinterland Harbor
12xIsland
7xMountain
1xReliquary Tower
1xRootbound Crag
1xSteam Vents
1xStomping Ground
1xSulfur Falls

1xTerramorphic Expanse

Commander
1xAnimar, Soul of Elements

Eye of the Storm

As you can see young walker, defeating general Animar would not be an easy task to do. The shapeshifters that he commands will keep any foe on their toes. The changeling shapeshifters will let him call the entire army out with the help of Artificial Evolution and Dragonstorm. Take warn against this enemy young walker, he is not someone to trifle with lightly. Bring your A game or stay clear of his path. The choice is yours to make. So what will you chose young walker?

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