MTG Madness

EDH/COMMANDER DECK TYPE- SUNBURST



Some mages focus on one color, others focus on two or three colors at a time.  There are some mages that have such powerful spells they want to use them all. These mages practice to perfect their skills allowing them to use all five known colors of mana. A mage based like this is typically called a Sunburst Mage. A sunburst mage, is very unpredictable in the heat of battle. Obviously they can use any spell at will which means predicting what they will do and make a strategy is almost impossible. Some like to focus on using either mainly or just artifacts in their spell selection to make it easier to use them. Others however, aren’t afraid to use any spell they want and destroy all who stand in their path.  By now young planeswalker, you must be wondering what kind of spells they use. How in the world do they limit the selection of their spells?
Bringer of the Blue Dawn
Dawn Bringer

Artifact

1xÆther Vial

1xChimeric Coils

1xChromatic Lantern

1xClearwater Goblet

1xConjurer’s Bauble

1xContagion Clasp

1xDarksteel Forge

1xDarksteel Ingot

1xDarksteel Reactor

1xDragon Blood

1xElixir of Immortality

1xEnergy Chamber

1xExpedition Map

1xFist of Suns

1xGilded Lotus

1xHowling Mine

1xMycosynth Lattice

1xParadise Mantle

1xPentad Prism

1xSculpting Steel

1xSpellbook

Creature

1xAlloy Myr

1xArcbound Stinger

1xArcbound Worker

1xBirds of Paradise

1xBringer of the Black Dawn

1xBringer of the Blue Dawn

1xBringer of the Green Dawn

1xBringer of the Red Dawn

1xBringer of the White Dawn

1xClone

1xComposite Golem

1xCoretapper

1xDarksteel Myr

1xEtched Champion

1xEtched Oracle

1xEternal Witness

1xFrogmite

1xFurnace Dragon

1xHellkite Igniter

1xJoiner Adept

1xMycosynth Golem

1xMyr Servitor

1xOrnithopter

1xPhantasmal Image

1xPhyrexian Metamorph

1xSawtooth Thresher

1xSolemn Simulacrum

1xSteel Wall

1xSuncrusher

1xSylvok Explorer

1xWindborn Muse

Enchantment

1xCopy Enchantment

1xDoubling Season

1xGhostly Prison

1xParadox Haze

1xTempered Steel

Instant

1xRetaliate

Planeswalker

1xTezzeret the Seeker

1xTezzeret, Agent of Bolas

Land

1xAncient Den

1xBlinkmoth Nexus

1xBlood Crypt

1xBreeding Pool

1xCommand Tower

1xDarksteel Citadel

1xEvolving Wilds

4xForest

1xGodless Shrine

1xGreat Furnace

1xHallowed Fountain

3xIsland

1xMirrodin’s Core

3xMountain

1xOvergrown Tomb

3xPlains

1xReliquary Tower

1xSacred Foundry

1xSeat of the Synod

1xSteam Vents

1xStomping Ground

3xSwamp

1xTemple Garden

1xTerramorphic Expanse

1xTree of Tales

1xVault of Whispers

1xVesuva

1xWatery Grave

Commander
1xChild of Alara


Bursting the Suns
Child of Alara



This is a spell list that a powerful sunburst mage commands. He has his general run things for him, a being from the plane of Alara. Child of Alara takes command of this army to bring out death in various ways to his foes.  It may start out slow but can quickly begin to spin into a giant snow ball. Before you know it the battle has an explosive combination going off turn after turn. Child of Alara can even make all spells artifacts and have no color identity. Ok so now you must be thinking well I’ll just blow up all artifacts that he controls then. Wrong thought young walker. Darksteel Forge makes all the artifacts he has in control indestructible  so the worry of a massive bomb exploding his field is gone.  Last but not least, when all else has failed, the mighty Furnace Dragon can take flight. Once Furnace Dragon has taken flight, he will exile all artifacts that are present on the battle field.
Eclipse?
So young walker how can we take this foe on? Well oddly enough, Sunburst Mages can beat themselves at times as well. Not being able to channel the correct mana when they need can lead to their doom.  Some more common battle ideas can take this mage down without much effort.  Mill, Burn, Aggro even creature based mages can take this mage down without much of a fight. But don’t think that all sunburst mages are just like this.  May others have a wider range in their spells and can be either more aggressive or even controlling. How will you take on this mage? Will you have what it takes to concur the power of the combined suns?

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